Wednesday, March 27, 2013

Midterm Project: Mickey Model

Finally done and colored to perfection...I give you...Mickey Mouse! :D
Angry, yes, but still Mickey!
This Mickey was fully created in Maya, based off a picture that I continuously looked at for reference.
Look at this handsome chap~
The version Mickey that I used for the project was based off his original cartoon design above, as opposed to his more realistic appearance with the peach skin and actual pupil eyes.
Such a wonderful mouse~
Surprisingly, the whole model was basically made with spheres, a few cones and cylinders through in for key parts. It took awhile to carefully reshape everything after I lost the original over Spring Break, but it looks SO much better then before.
Even got his tail down! :3c
The shoes were hard since there were just one big blob the first time, and how there's a better form for it's shape!

I'm very happy with the final product and how it turned out~ :)

Friday, March 15, 2013

3D Model Breakdown 4

The latest model I did was taken from a real object in front of me, which happened to be my USB drive.
Looks accurate to me~
I used the revolve function to make three different objects to manipulate, so i could color them as my real USB is colored.
Hell, it even has the port come out like the real thing!
In hindsight, thanks to the professor, I see that it would be easier to use a separate rectangular object for the drive as opposed to what I already made. I could even make little slots for the drive like in real life! I plan to try that next chance I get, actually.

3D Model Breakdown 3

Just some little notes from the examples I copied during class. One being the pencil example, that I was kind of stuck on...
The Trim tool is something I wish I knew a little better.
 I feel that I could use that with great results for my midterm project of making a character model, so I can color different things accurately. But I totally loved the flashlight example we did!
Look at that amazing work of art! :D
The only problem with this one is relocating the axis so I can turn the ring at the edge and not the center. Other then that, it's perfect~

3D Model Breakdown 2

The next model I made wanted to be more iconic, more recognizable...

So why not make Mickey Mouse?
Mickey's head was all simple shapes with spheres being stretched and expanded upon. The nose is a combination of a cone and a sphere grouped together to make its unique shape.

You can see the line from the sphere on the nose here.
The only thing is I wish the mouth was smoother. I should have divided the big sphere up into more sections so I could make a mouth easier. I wish I remembered how to do that...anyone know what I'm talking about and how to do it?

Wednesday, March 13, 2013

3D Model Breakdown 1

Be filled with wonder at my room full of things, complete with carpet~
The first model I made, with screenshots! I wanted to go ahead and make some real objects from memory.
Like this ice cream cone!
 The ice cream was the first thing I made, and was scaled so well in my opinion. The treat and the two parts of the cone were made into a group.
And then here we have a table with some stuff on it.
 The table I think looks abstract and fancy, and I made that on accident when messing with the dimensions of it.
Oh, and I almost forgot the balloon!
 The balloon was made from a sphere that I stretched out, then a cone for the balloon's opening and a long cylinder for the string. It looks very well done and real. Now, back to the table...
It's a real rubber band.
 I never knew a cylinder could be flattened out and stretched to make a rubber band! Just messing around with the aspects of surfaces is great, and leads to new discoveries.
Now, we have some bracelets or rings.
 I didn't know about the "Duplicate" function, so I made both rings separately.
And finally, we have a bowl.
 I realize this is a bad bowl, as I was still experimenting with the editing tools. One side is like morphed inside...and inside is a fruit or a decorative ball.
It could be an orange I guess...
 And that's all for this one! I'm glad to see my skills have improved since this first project.
That's all folks!

Wednesday, March 6, 2013

Modeling at it's Best

Thankfully, after all the practice in Maya from class and on my own, I have made my own model from scratch...of a real object!
All that hard work alone in the lab payed off!
I decided to do something small and simple, so I took by USB drive for a model. It was cylindrical with  kinda a squished look to it, and was easy to make with the Revolve function and a width edit. I even made it so the port could open out of it when part is slide down.

Unfortunately, I can't find the button to make more square areas for me to edit on each object...so I can't make an even opening for the object's port.
YEARS OF ACADEMY TRAINING WASTED!
It's not that I don't know what it does...just can't find the thing is all. Other then that, it's almost spot on. I plan to screen shot and catalog all of the models I have onto the blog very soon, since it's been a while since my last post~